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Fast and accurate new Monte Carlo simulation for light propagation through turbid media

机译:快速准确的新型Monte Carlo模拟,用于通过混浊介质传播光

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Abstract: The design of a new semi-analytical Monte Carlo simulation is discussed in detail in this paper. This model uses two stages. In the first stage, the simulation itself, the contribution of each scattering event to the total reflectance and transmittance is evaluated. Thus the photon energy decreases more rapidly during its random walk and fewer steps are required to obtain a given accuracy. The reduced number of necessary steps makes it possible to store all events positions and energies. In the second stage, the results of the first stage can be used to calculate analytically any desired result. Examples are given for scattering slabs of isotropic or anisotropic scatterers when collimated beam incidence is used. Reflections at the boundaries are taken into account. The results obtained with this new method and classical Monte Carlo methods are identical. However, the convergence of our new model is much better and, because of the separation in two stages, any quantity related to the problem can be easily calculated afterwards without recomputing the simulation. !10
机译:摘要:本文详细讨论了一种新的半解析蒙特卡洛仿真的设计。该模型使用两个阶段。在第一阶段,模拟本身,评估每个散射事件对总反射率和透射率的贡献。因此,光子能量在其随机游走过程中下降得更快,并且需要较少的步长即可获得给定的精度。所需步骤数量的减少使得可以存储所有事件的位置和能量。在第二阶段中,第一阶段的结果可用于分析性地计算任何所需结果。当使用准直光束入射时,给出了各向同性或各向异性散射体的散射平板的示例。边界处的反射也被考虑在内。用这种新方法和经典的蒙特卡洛方法获得的结果是相同的。但是,我们的新模型的收敛性要好得多,并且由于分为两个阶段,因此与问题相关的任何数量都可以在以后轻松计算而无需重新计算仿真。 !10

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