首页> 外文会议>ASME international design engineering technical conferences and computers and information in engineering conference 2010 >REDEFINING USER PERCEPTION - A METHOD FOR FULLY CAPTURING THE USER PERSPECTIVE OF A PRODUCT CONCEPT
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REDEFINING USER PERCEPTION - A METHOD FOR FULLY CAPTURING THE USER PERSPECTIVE OF A PRODUCT CONCEPT

机译:重新定义用户的看法-一种充分了解产品概念的用户看法的方法

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摘要

When developing new products, it is crucial to consider user needs. The designer is not the user, and thus understanding what users truly need can be difficult. A key for understanding is to comprehend, how the users fundamentally perceive a product. Designer's and user's perceptions of a product differ, and with this in mind, we developed and tested a method for capturing user's and designer's perspectives of an existing product or service concept. As we tested this Participatory 3D modeling method, we discovered that the user perception of a product concept is not only the opposite of the one of the designer but in fact also much wider. Instead of concentrating on the product itself, the users ended up modeling a coherent whole - their overall experience relating to the product concept.
机译:在开发新产品时,考虑用户需求至关重要。设计者不是用户,因此很难理解用户的真正需求。理解的关键是理解用户从根本上如何看待产品。设计师和用户对产品的看法不同,因此,我们开发并测试了一种方法,用于捕获用户和设计师对现有产品或服务概念的看法。当我们测试这种参与式3D建模方法时,我们发现用户对产品概念的感知不仅与设计者的对立面相反,而且实际上范围更广。用户没有集中精力于产品本身,而是最终建模了一个连贯的整体-他们与产品概念有关的整体经验。

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