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Coherent Bump Map Recovery from a Single Texture Image

机译:从单个纹理图像恢复相干凹凸贴图

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摘要

In order to texture surfaces realistically with texture images (e.g. photos), it is important to consider the underlying relief. Here, a method is proposed to recover a coherent bump map from a single texture image. Different visual zones are first identified using segmentation and classification. Then, by linearly separating the relief into a noise-like small-scale component and a smooth "shape-related" large-scale component, we can automatically deduce the bump map as well as an "unshaded" color map of the texture. The major advantage of our approach, compared to sophisticated measurement techniques based on multiple photos or specific devices, is its practical simplicity and broad accessibility, while it allows us to obtain very easily, via basic bump mapping or displacement mapping, rendering results of good quality.
机译:为了用纹理图像(例如照片)逼真的表面纹理,重要的是要考虑基础浮雕。这里,提出了一种从单个纹理图像恢复相干凹凸图的方法。首先使用分割和分类来识别不同的视觉区域。然后,通过将浮雕线性分离为类似噪声的小比例分量和平滑的“形状相关”大比例分量,我们可以自动推导纹理的凹凸贴图和“非阴影”色图。与基于多张照片或特定设备的复杂测量技术相比,我们的方法的主要优势在于其实用的简便性和广泛的可访问性,同时它使我们可以通过基本的凹凸贴图或位移贴图非常轻松地获得高质量的渲染结果。

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