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Online Multi-path Routing in a Maze

机译:迷宫中的在线多路径路由

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We consider the problem of route discovery in a mesh network with faulty nodes. The number and the positions of the faulty nodes are unknown. It is known that a flooding strategy like expanding ring search can route a message linear in the minimum number of steps d while it causes a traffic (I.e. the total number of messages) of O(d~2). For optimizing traffic a single-path strategy is optimal producing traffic O(d+p), where p is the number of nodes that are adjacent to faulty nodes. We present a deterministic multi-path online routing algorithm that delivers a message within O(d) time steps causing traffic O{d + p log~2 d). This algorithm is asymptotically as fast as flooding and nearly traffic-optimal up to a polylogarithmic factor.
机译:我们考虑节点故障的网状网络中路由发现的问题。故障节点的数量和位置未知。众所周知,诸如扩展环搜索之类的泛洪策略可以在最小步数d中线性路由消息,同时它导致流量(即消息总数)为O(d〜2)。为了优化流量,单路径策略是产生流量O(d + p)的最佳方法,其中p是与故障节点相邻的节点数。我们提出一种确定性的多路径在线路由算法,该算法在O(d)个时间步内传递消息,从而导致流量O(d + p log〜2 d)。该算法的渐近速度与泛洪一样快,并且在达到多对数因子之前,流量最接近最优。

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