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Unbounded Knowledge Acquisition Based upon Mutual Information in Dependent Questions

机译:相关问题中基于互信息的无限制知识获取

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This paper describes an experimental system for knowledge acquisition based on a general framework exemplified in the game of twenty questions. A sequence of propositional questions is put to the user in an attempt to uncover some hidden concept, and the answers are used to expand and refine the system's knowledge of the world. Previous systems adopting this framework typically represent knowledge as a matrix of truth values or weights that relate entities to attributes—such that if the hidden concept is "a bird", for example, then the answer to a question about whether the target entity can fly is based on the extent to which "flying" is generally attributable to "a bird" as measured by the value in the matrix element indexed by the attribute-entity pair. Our system adopts a subtly different approach wherein knowledge is a measure of the extent to which answers to pairs of questions are co-dependent. Thus, knowledge about birds being able to fly is captured by the mutual information in the answers to a pair of questions like "Can it fly?" and "Is it a bird?". We present a case that this offers a practical and epistemologically sound basis for acquiring knowledge.
机译:本文介绍了一个基于二十个问题的博弈中举例说明的通用框架的知识获取实验系统。一系列命题问题被提交给用户,以试图发现一些隐藏的概念,并使用答案来扩展和完善系统对世界的了解。采用此框架的以前的系统通常将知识表示为将实体与属性相关联的真值或权重的矩阵,因此,例如,如果隐藏的概念是“鸟”,则有关目标实体是否可以飞行的问题的答案术语“飞行”基于“飞行”通常可归因于“鸟”的程度,如通过属性-实体对索引的矩阵元素中的值所度量的。我们的系统采用了一种微妙的不同方法,其中知识是对问题对答案相互依赖程度的度量。因此,在诸如“它会飞吗?”之类的一对问题的答案中,通过相互信息来获取关于鸟类会飞的知识。和“是鸟吗?”。我们提出一个案例,它为获取知识提供了实用的认识论基础。

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