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Sliding Mesh Algorithm for CFD Analysis of Helicopter Rotor-Fuselage Aerodynamics

机译:直升机旋翼-空气动力学CFD分析的滑动网格算法

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Difficulties associated with the numerical simulation of rotor-fuselage interactional aerodynamics stem from the flow complexity and the requirement for interfacing the rotor and fuselage domains in a numerically consistent fashion with minimal computational overhead. Efforts in this direction include adaptive re-meshing, within the context of unstructured grid solvers or the CHIMERA approach which is mainly associated with structured, multi-block meshes. Both techniques have been successfully demonstrated for the numerical simulation of helicopter flows and have provided significant insight in this complex flow. In this work, a different approach is used which is based on the sliding grid concept in an effort to reduce the computational overhead associated with rotor-body computations. To account for the relative motion between the fuselage and the rotor blades, a sliding interface is introduced. This forms a boundary between a CFD mesh around the fuselage and a rotor-fixed CFD mesh and allows communication between the two domains. Meshes adjacent to the sliding interface do not necessarily have matching nodes or even the same number of cell-faces. This leads to an interpolation problem, which i) should not introduce numerical artefacts, ii) should have minimal effects on the overall solution quality and iii) should have small CPU overhead. The sliding mesh methods developed for this work are demonstrated for two rotor-fuselage test cases. The first is the ROBIN body with the HIMARCS rotor as an example of a generic test case, while the second considers a realistic medium-weight helicopter wind tunnel model under investigation in the European Commission 6th Framework GOAHEAD project.
机译:与旋翼-机身相互作用的空气动力学数值模拟相关的困难源于流动的复杂性以及以最小的计算开销在数值上一致的方式连接旋翼和机身域的要求。在非结构化网格求解器或主要与结构化多块网格关联的CHIMERA方法的上下文中,此方向的工作包括自适应重新网格化。两种技术都已成功地证明了直升机流量的数值模拟,并为这种复杂的流量提供了重要的见识。在这项工作中,使用了一种基于滑动网格概念的不同方法,以减少与转子-主体计算相关的计算开销。为了解决机身和转子叶片之间的相对运动,引入了滑动接口。这在机身周围的CFD网格和固定转子的CFD网格之间形成边界,并允许两个区域之间进行通信。与滑动界面相邻的网格不一定具有匹配的节点,甚至不一定具有相同数量的单元面。这导致了一个插值问题,即i)不应引入数值假象,ii)对整体解决方案质量的影响最小,iii)CPU开销较小。在两个转子机身测试案例中演示了为这项工作开发的滑动网格方法。第一个是带有HIMARCS转子的ROBIN机体作为通用测试用例的示例,而第二个则是在欧盟委员会第6框架GOAHEAD项目中研究的现实中型直升机风洞模型。

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