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Wizard's apprentice gameplay-oriented design of a computer-augmented board game

机译:向导的徒弟游戏设计,计算机辅助的棋盘游戏

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, a computer-augmented board game. Unlike many previous examples from research, which use board games as a means to explore technology, the game was developed from the starting point of gameplay design goals. The paper reports upon how the different starting point required iteration between the various design disciplines involved. The game and the design within the various disciplines are described together with sections on how results from one discipline affected other. The paper ends with reports from the first preliminary evaluation.
机译:,是计算机辅助的棋盘游戏。与以前的许多研究案例不同,后者使用棋盘游戏来探索技术,而该游戏是从游戏设计目标的出发点开发的。该论文报告了不同的起点如何在所涉及的各个设计学科之间进行迭代。将描述各个学科中的游戏和设计,以及有关一个学科的结果如何影响另一学科的部分。本文以首次初步评估报告为结尾。

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