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Virtual Mental Space: Interacting with the Characters of Works of Literature

机译:虚拟的心理空间:与文学作品的人物互动

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摘要

We are building the software implementation of a virtual mental space: its inhabitants interact with the literature characters by asking questions in natural language. The players are encouraged to inquiry about intentions and desires, knowledge and beliefs, pretending and deceiving of the literature characters. Works of literature are identified based on the patterns of mental interaction between the characters. Reasoning about mental states and natural language processing with the semantic focus are the techniques required to implement the literature search component of the virtual mental world.
机译:我们正在构建虚拟心理空间的软件实现:其居民通过以自然语言提问来与文学人物互动。鼓励玩家询问意图和欲望,知识和信仰,假装和欺骗文学人物。文学作品是根据人物之间的心理互动模式来识别的。关于心理状态的推理和具有语义焦点的自然语言处理是实现虚拟心理世界的文献搜索组件所需的技术。

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