首页> 外文会议>3rd International FORTWIHR Conference on HPSEC (High Performance Scientific and Engineering Computing), Mar 12-14, 2001, Erlangen >Adaptive Data Structures and Algorithms for Efficient Visualization and Data Management at Runtime of Terrain and Feature Data
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Adaptive Data Structures and Algorithms for Efficient Visualization and Data Management at Runtime of Terrain and Feature Data

机译:用于地形和特征数据运行时高效可视化和数据管理的自适应数据结构和算法

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摘要

An approach is presented for rendering terrain and feature data in real time, applicable to flight simulators and to cockpit displays for generating synthetic vision. Basically, a hierarchical adaptive triangulation technique is used for dealing with the terrain elevation data in the memory. The interpolation hierarchical surplus is used as a criterion to detect redundant data and serves to control the error of the terrain approximation. With this level-of-detail mechanism and an easy visibility check due to the hierachical adaptive strategy, a high frame rate can be reached. A special organisation of the data is developed to exchange parts of the data at runtime in order to limit the required memory. On multiprocessor computer architectures, the reloading data process can be performed in the background without interrupting the rendering by starting parallel running tasks (threads).
机译:提出了一种实时渲染地形和特征数据的方法,该方法适用于飞行模拟器和驾驶舱显示器以生成合成视觉。基本上,分层自适应三角剖分技术用于处理内存中的地形高程数据。插值分层剩余用作检测冗余数据的准则,并用于控制地形近似的误差。借助这种详细程度的机制,以及由于采用了层次自适应策略,可以轻松地进行可见性检查,从而可以达到较高的帧速率。开发了一种特殊的数据组织,以便在运行时交换部分数据,以限制所需的内存。在多处理器计算机体系结构上,可以通过启动并行运行的任务(线程)在后台执行重新加载数据过程,而不会中断渲染。

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