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Developing a Performance Evaluation Tool for Distributed Problem-Solving Strategies

机译:开发用于分布式问题解决策略的性能评估工具

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Distributed problem solving (DPS) is the subfield of Multi-Agent Systems (MAS) concerned with using systems of agents to solve large-scale, distributed problems like data interpretation in sensor networks. A key issue for these systems is coordination of the agents' action, and methods for producing effective coordination strategies remains an active area of DPS research. Because there are not yet approaches that can automatically produce such strategies for most real-world DPS applications, some human engineering is often still necessary. As a result, there is a need for tools to support such human engineering. The type of tool we envision would allow a proposed strategy to be easily modeled, at various levels of abstraction, and allow incomplete specification of both the inter and intra-agent order of actions. After this, the tool would be able to analyze various properties of the strategy, such as the possibility of deadlock. It should also be able to determine the best possible time performance, and as a side effect, determine additional ordering constraints needed to guarantee best performance. This paper reports on research to develop key elements needed for such a tool. In particular, we have investigated the use of pi-calculus as a formal language for defining multi-agent coordination strategies for DPS, as well as techniques for evaluating the time performance of such strategies defined with pi-calculus.
机译:分布式问题解决(DPS)是多代理系统(MAS)的子领域,涉及使用代理系统解决大规模的分布式问题,例如传感器网络中的数据解释。这些系统的关键问题是代理人行动的协调,而产生有效协调策略的方法仍然是DPS研究的活跃领域。因为还没有能够为大多数实际DPS应用程序自动产生这种策略的方法,所以通常仍然需要一些人工工程。结果,需要支持这种人类工程学的工具。我们设想的工具类型将允许在各种抽象级别轻松地对提议的策略进行建模,并允许对代理之间和代理内部的操作顺序进行不完整的规范。此后,该工具将能够分析该策略的各种属性,例如死锁的可能性。它还应该能够确定最佳的时间性能,并且作为副作用,确定为保证最佳性能所需的其他排序约束。本文报告了开发这种工具所需的关键要素的研究。特别是,我们调查了使用pi演算作为正式语言来定义DPS的多主体协调策略,以及评估用pi演算定义的此类策略的时间性能的技术。

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