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SARIM: A gesture-based sound augmented reality interface for visiting museums

机译:SARIM:基于手势的声音增强现实界面,用于参观博物馆

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The objective of this work is to explore the use of sound augmented reality in order to enhance the museum visit. We aim to provide an audio guide to immerse the visitor in an audio scene consisting of ambient sounds and comments associated with the exhibits, while minimizing its effort to discover these objects and interact with the sound environment. The first contribution of this work is the implementation the concept proof of SARIM (Sound Augmented Reality Interface for visiting Museum). The second contribution is the modeling of the museum visit augmented by the sound dimension. Inspired from some existing models, the objective is to design a complete and integrated model that includes a representation of the visitor, the soundscape and the navigation parts. The purpose of this model is to facilitate the design of different scenarios based on the concept of audibility zones. The third contribution is the evaluation conducted in a real environment which is the Musée des arts et Métiers (MAM) in Paris. This evaluation has confirmed the usability, as well as the educational and playful positive impact of the audio augmented reality in general, and the SARIM in particular comparing to traditional audio-guides.
机译:这项工作的目的是探索声音增强现实技术的使用,以增进博物馆参观的乐趣。我们旨在提供一个语音指南,使参观者沉浸在由环境声音和与展览相关的评论组成的音频场景中,同时最大程度地减少发现这些物体并与声音环境互动的努力。这项工作的第一个贡献是实现了SARIM(参观博物馆的声音增强现实接口)的概念证明。第二个贡献是通过声音维度增强了博物馆参观的模型。从一些现有模型中汲取灵感,目标是设计一个完整的集成模型,其中包括访客,音景和导航部分的表示。该模型的目的是基于可听性区域的概念来促进不同场景的设计。第三个贡献是在真实的环境中进行的评估,这是巴黎的艺术与艺术博物馆(MAM)。这项评估已经证实了音频增强现实的可用性以及对教育和娱乐的积极影响,特别是与传统的音频指南相比,尤其是SARIM。

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