首页> 外文会议>2015 3rd International Conference on Applied Computing and Information Technology/2nd International Conference on Computational Science and Intelligence >Application of an Unbalanced-SNS to a Cross-Platform Online SCM Game: Promotion of Organizational Learning through Knowledge Sharing in a Supply Chain
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Application of an Unbalanced-SNS to a Cross-Platform Online SCM Game: Promotion of Organizational Learning through Knowledge Sharing in a Supply Chain

机译:不平衡SNS在跨平台在线SCM游戏中的应用:通过供应链中的知识共享促进组织学习

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The network structures of supply chains (SC) are extremely complicated to understand in their entirety. However, complicated social challenges involving a chain of decision making might be realized through gaming simulations. This study uses a supply chain management (SCM) game to define effective strategies for decision making in a SC. The game rules and system architecture should be simple but should capture the true SCM nature. For this purpose, our developed SCM game applies an unbalanced social networking service system platform. In contrast to previous business games, the game is accessible through mobile devices such as smart phones. The new SCM game was tested at two universities, and most of the students spontaneously grasped the bullwhip effect and the importance of knowledge sharing between SC organizations. Furthermore, their realization of various difficulties in a SC exceeded our expectations. In addition to offering educational benefits, our game could become an important tool in future SC research.
机译:整个供应链(SC)的网络结构极其复杂。但是,可以通过游戏模拟来实现涉及决策链的复杂社会挑战。这项研究使用供应链管理(SCM)游戏来定义SC决策的有效策略。游戏规则和系统架构应该很简单,但是应该体现出真正的SCM性质。为此,我们开发的SCM游戏采用了不平衡的社交网络服务系统平台。与以前的商务游戏相比,该游戏可以通过智能手机等移动设备进行访问。新的SCM游戏已在两所大学进行了测试,大多数学生自发地掌握了牛鞭效应和SC组织之间知识共享的重要性。此外,他们意识到SC中的各种困难超出了我们的预期。除了提供教育收益外,我们的游戏还可能成为未来SC研究中的重要工具。

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