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Walkthrough applications based on portal

机译:基于门户的演练应用程序

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摘要

Portal as one of the visibility determination methods is widely used for large scale indoor scene. With the deepening research, we find that portal can do more works than we thought, including simulating mirror, connecting cells and dividing cells more simply. In this paper, first, we give the basic conception of portal, analyze the status and development trend of it, and divide portal into two categories: conventional portal and arbitrary portal. Conventional portal is a planar portal, defined on cell boundaries and used to form a CPG graph connecting the cells of the subdivision. Arbitrary portal is non-planar portal, can be any arbitrary surface, so it may exist anywhere within a cell or outside the indoor scene and connect to any space with an adjacent cell. Then, we describe the detail development of each type, comparing their difference and the different methods about portal. Finally, we point out some key research issues that need to be studied in the future.
机译:门户作为能见度确定方法之一,已广泛用于大型室内场景。随着研究的深入,我们发现门户网站可以完成比我们想象的更多的工作,包括模拟镜像,连接单元格和分割单元格更加简单。本文首先给出了门户的基本概念,分析了门户的现状和发展趋势,并将门户分为传统门户和任意门户两大类。常规门户是在单元边界上定义的平面门户,用于形成连接细分单元的CPG图。任意门户是非平面门户,可以是任意表面,因此它可以存在于单元内或室内场景之外的任何位置,并与相邻单元连接到任何空间。然后,我们描述每种类型的详细信息,比较它们的区别以及有关门户的不同方法。最后,我们指出了一些将来需要研究的关键研究问题。

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