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Multi objective optimization based intelligent agent for NPC behavior decision

机译:基于多目标优化的NPC行为决策智能代理

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The main actor of the game is based on non-playable character (NPC) behavior to respond the environment based on artificial intelligent method. This research simulates the behavior of buyer-seller agent on purchasing computer goods in computer game. The buyer agent has price and specification variable which is reacted in satisfaction factor of agent. The seller agent has price and profit variable which is took effect in Join Utility (JU) of agent. In this case, there is usually no single optimal solution, but a set of alternatives with different trade-offs. This research describes buyer-seller agent behavior by multi objective optimizations approach using Multi Objective Evolutionary Optimization (MOEA) Non Sorted Dominated Genetic Algorithm II (NSGA II). NSGA II provides pareto fronts value to the minimum and maximum functions. Based on simulation result., we generate 3 kinds of scenarios of buyer and seller agent. First, the seller agent with profit oriented behavior provides the value of JU twice from the buyers function. Second, the seller agent with customer oriented behavior provides balance JU from the buyer function. Third, the buyer agent with satisfaction oriented behavior. Stability results of simulation is evenly attained after the fifth generation with simulation parameters: chromosome/pop=1000, crossover probability (pc)=0.9, mutation probability (pm)=0.005, index of distribution crossover (ηc)=20., index of distribution mutation (ηm) =20, value of pool=pop/2 and number of tour=2.
机译:游戏的主要角色是基于非游戏角色(NPC)行为,基于人工智能方法来响应环境。本研究模拟了买卖双方在计算机游戏中购买计算机商品的行为。买方代理商具有价格和规格变量,该变量会根据代理商的满意程度做出反应。卖方代理具有价格和利润变量,该变量在代理的Join Utility(JU)中生效。在这种情况下,通常没有单个最佳解决方案,而是具有不同权衡的一组替代方案。本研究使用多目标进化优化(MOEA)非排序主导遗传算法II(NSGA II),通过多目标优化方法描述了买方-卖方代理行为。 NSGA II为最小和最大功能提供pareto fronts值。根据仿真结果,我们生成了三种买方和卖方代理方案。首先,具有利润导向行为的卖方代理从买方职能中提供两次JU的价值。其次,具有客户导向行为的卖方代理从买方职能中提供余额JU。第三,买方代理商具有满意导向的行为。在第五代之后,使用以下仿真参数均匀地获得仿真的稳定性结果:染色体/ pop = 1000,交叉概率(pc)= 0.9,突变概率(pm)= 0.005,分布交叉指数(ηc)= 20,分布变异(ηm)= 20,合并值= pop / 2,巡回次数= 2。

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