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Development of whole body motion imitation in humanoid robot

机译:类人机器人全身运动模仿的发展

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To be able to interact with humans, robot are made to perform similar motion to human movement. Imitation Learning or often called Motion Capture is one of the humanoid robot control techniques with human as an actor and the robot as an agent who will imitate the movement of the actor. This method offers flexibility and ease to modify robot system. This paper explores the method of designing whole body imitation in Humanoid Robot. Robot motion is controlled by Joint Space Control with reference motion captured by natural human motion through Microsoft Kinect. The motions are also preserved in database for later used on robot motion generation and teaching as well. Finally, the effectiveness of the proposed method is illustrated by the experiment of imitating Indonesia Traditional Dances motion using humanoid robot with 18 DOF.
机译:为了能够与人类互动,使机器人执行与人类运动相似的运动。模仿学习或通常称为“动作捕捉”是一种以人为演员,以机器人为主体模仿人的动作的类人机器人控制技术之一。这种方法提供了灵活性,并且易于修改机器人系统。本文探讨了仿人机器人设计全身模仿的方法。机器人运动由关节空间控制控制,参考运动由Microsoft Kinect的自然人的运动捕获。这些运动也被保存在数据库中,以备以后用于机器人运动的生成和示教。最后,通过使用具有18自由度的仿人机器人模仿印度尼西亚传统舞蹈动作的实验,说明了该方法的有效性。

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