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Stable Dynamic Algorithm Based on Virtual Coupling for 6-DOF Haptic Rendering

机译:基于虚拟耦合的六自由度触觉渲染稳定动态算法

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In this paper, a new stable dynamic algorithm based on virtual coupling was proposed for 6-Degrees-of-Freedom (DOF) haptic rendering. It allows stable haptic manipulation of virtual objects when a virtual tool has physical property such as mass. In the haptic rendering process, we consider the dynamic property such as rotation inertia in each haptic frame. The main contribution of the stable dynamic algorithm is that it could overcome the "buzzing" problem appeared in the haptic rendering process. A nonlinear force/torque algorithm is proposed to calculate the haptic interaction when the collision happens between the virtual tool and virtual objects. The force/torque magnitude could saturate to the maximum force/torque value of the haptic device. The implemented algorithm was tested with peg-in-hole and Stanford bunny benchmarks. The experimental results showed that our algorithm was capable to provide stable 6-DOF haptic rendering for dynamic rigid virtual objects with physical property such as mass.
机译:提出了一种基于虚拟耦合的稳定的六自由度触觉渲染动态算法。当虚拟工具具有诸如质量的物理属性时,它允许对虚拟对象进行稳定的触觉操纵。在触觉渲染过程中,我们考虑每个触觉帧的动态属性,例如旋转惯量。稳定动态算法的主要贡献在于它可以克服触觉渲染过程中出现的“嗡嗡声”问题。提出了一种非线性力/转矩算法来计算虚拟工具与虚拟对象之间发生碰撞时的触觉相互作用。力/扭矩大小可饱和至触觉设备的最大力/扭矩值。实施的算法已通过钉孔和斯坦福兔子基准进行了测试。实验结果表明,我们的算法能够为具有质量等物理属性的动态刚性虚拟物体提供稳定的6自由度触觉渲染。

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