首页> 外文会议>12th international ACM SIGACCESS conference on computers and accessibility 2010 >Modeling and Synthesizing Spatially Inflected Verbs for American Sign Language Animations
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Modeling and Synthesizing Spatially Inflected Verbs for American Sign Language Animations

机译:为美国手语动画建模和合成空间变形动词

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Animations of American Sign Language (ASL) have accessibility benefits for many signers with lower levels of written language literacy. This paper introduces a novel method for modeling and synthesizing ASL animations based on movement data collected from native signers. This technique allows for the synthesis of animations of signs (in particular, inflecting verbs, which are frequent in ASL) whose performance is affected by the arrangement of locations in 3D space that represent entities under discussion. Mathematical models of hand movement are trained on examples of signs produced by a human animator. Animations of ASL synthesized from the model were judged to be of similar quality to animations produced by a human animator, and these animations led to higher comprehension scores (than baseline approaches limited to selecting signs from a finite dictionary) in an evaluation study conducted with 18 native signers. This novel technique is applicable to ASL or other sign languages. It can significantly increase the repertoire of generation systems and can partially automate the work of humans using scripting systems.
机译:美国手语(ASL)动画对于许多较低书面语言素养的签名者来说,具有可访问性。本文介绍了一种基于从原始签名者那里收集的运动数据来建模和合成ASL动画的新颖方法。这种技术可以合成符号动画(特别是在ASL中经常出现的弯曲动词)的动画,其表现会受到表示所讨论实体的3D空间中位置的安排的影响。在人类动画师产生的信号示例上训练了手运动的数学模型。由模型进行合成的ASL动画的质量与人类动画师产生的动画相似,并且在18个进行的评估研究中,这些动画产生了更高的综合评分(高于仅限于从有限词典中选择符号的基线方法)。本机签名者。这种新颖的技术适用于ASL或其他手语。它可以显着增加生成系统的功能,并可以使用脚本系统使人类的工作部分自动化。

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