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首页> 外文期刊>Journal of educational technology systems >DESIGN AND USABILITY: BEGINNER INTERACTIONS WITH COMPLEX SOFTWARE
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DESIGN AND USABILITY: BEGINNER INTERACTIONS WITH COMPLEX SOFTWARE

机译:设计与可用性:与复杂软件的入门互动

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摘要

The software for a military command and control (C2) system presents an information space in which the C2 operator must manipulate a complex set of information in order to maintain the common tactical picture. A usability test of C2PC, a C2 system currently used by the U.S. Marine Corps, was performed with 13 Marines as participants. They were given problems designed to require actions similar to what they would encounter during real-world Combat Operations Center (COC) operation. The observations revealed an interesting disconnect between the underlying design assumptions and how beginner C2 operators interacted with the system. They were able to perform simple tasks, but could not combine those simple tasks into realistic tasks. These differences highlight the need for using complex scenarios when testing complex systems.
机译:军事指挥与控制(C2)系统的软件提供了一个信息空间,C2操作人员必须在其中操纵一组复杂的信息,以维持共同的战术画面。美国海军陆战队目前使用的C2系统C2PC的可用性测试是由13名海军陆战队参加的。他们面临的问题是,他们需要采取与实际作战行动中心(COC)行动相似的行动。这些发现揭示了基础设计假设与初学者C2操作员如何与系统交互之间的有趣的脱节。他们能够执行简单的任务,但无法将这些简单的任务组合为现实的任务。这些差异凸显了在测试复杂系统时需要使用复杂方案的必要性。

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