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首页> 外文期刊>IEEE Robotics and Automation Letters >Robot Motion Planning in Learned Latent Spaces
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Robot Motion Planning in Learned Latent Spaces

机译:学习的潜在空间中的机器人运动计划

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This letter presents latent sampling-based motion planning (L-SBMP), a methodology toward computing motion plans for complex robotic systems by learning a plannable latent representation. Recent works in control of robotic systems have effectively leveraged local, low-dimensional embeddings of high-dimensional dynamics. In this letter, we combine these recent advances with techniques from sampling-based motion planning (SBMP) in order to design a methodology capable of planning for high-dimensional robotic systems beyond the reach of traditional approaches (e.g., humanoids, or even systems where planning occurs in the visual space). Specifically, the learned latent space is constructed through an autoencoding network, a dynamics network, and a collision checking network, which mirror the three main algorithmic primitives of SBMP, namely state sampling, local steering, and collision checking. Notably, these networks can be trained through only raw data of the system's states and actions along with a supervising collision checker. Building upon these networks, an RRT-based algorithm is used to plan motions directly in the latent space-we refer to this exploration algorithm as learned latent RRT. This algorithm globally explores the latent space and is capable of generalizing to new environments. The overall methodology is demonstrated on two planning problems, namely a visual planning problem, whereby planning happens in the visual (pixel) space, and a humanoid robot planning problem.
机译:这封信介绍了基于潜在采样的运动计划(L-SBMP),这是一种通过学习可计划的潜在表示来计算复杂机器人系统运动计划的方法。控制机器人系统的最新工作有效地利用了高维动力学的局部低维嵌入。在这封信中,我们将这些最新进展与基于采样的运动计划(SBMP)的技术相结合,以设计一种能够为传统方法(例如,类人机器人或什至是规划发生在视觉空间中)。具体而言,通过自动编码网络,动力学网络和碰撞检查网络构建学习的潜在空间,它们映射了SBMP的三个主要算法原语,即状态采样,本地控制和碰撞检查。值得注意的是,这些网络只能通过系统状态和动作的原始数据以及监督冲突检查器进行训练。在这些网络的基础上,基于RRT的算法用于直接在潜在空间中计划运动-我们将此探索算法称为学习的潜在RRT。该算法在全球范围内探索潜在空间,并且能够推广到新环境。整个方法论在两个计划问题上得到了证明,即视觉计划问题,即在视觉(像素)空间中进行计划,以及人形机器人计划问题。

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