首页> 外文会议>International Workshop on Applied Parallel Computing: State of the Art in Scientific Computing(PARA 2006); 20060618-21; Umea(SE) >A Parallel Block Iterative Method for Interactive Contacting Rigid Multibody Simulations on Multicore PCs
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A Parallel Block Iterative Method for Interactive Contacting Rigid Multibody Simulations on Multicore PCs

机译:多核PC上交互式接触刚性多体仿真的并行块迭代方法

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摘要

A hybrid, asynchronous, block parallel method to approximately solve complementarity problems (CPs) in real-time on multicore CPUs is described. These problems arise from interactive real-time simulations of systems of constrained, contacting rigid bodies, which are useful in virtual operator training systems for instance. A graph analysis phase identifies components which are weakly coupled using simple heuristics. Each component is then solved in parallel using either a block principal pivot or a projected block Gauss-Seidel method running in separate threads. Couplings which generate forces between the subsystems are handled iteratively using a Gauss-Seidel process which communicates updates between the interacting subsystems asynchronously. Preliminary results show that this approach delivers good performance while keeping overhead small.
机译:描述了一种混合,异步,块并行方法,用于近似实时地解决多核CPU上的互补性问题(CP)。这些问题来自受约束的接触刚体系统的交互式实时仿真,例如在虚拟操作员培训系统中非常有用。在图形分析阶段,可以使用简单的启发式方法识别出耦合较弱的组件。然后使用在不同线程中运行的块主枢轴或投影块Gauss-Seidel方法并行求解每个组件。使用高斯-赛德尔(Gauss-Seidel)过程迭代处理在子系统之间产生力的联轴器,该过程在交互作用的子系统之间异步传递更新。初步结果表明,此方法可在保持较小开销的同时提供良好的性能。

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